Player Organizations
Table of Contents
All users can have 1 player group (pack, motley, cult merits) and 1 business (business merit). Organizations can only be created after approval. Check help organizations for full syntax help on managing your organization.
Player Group
Groups such as Packs, Motleys, and Cults require at least 3 members to form. These groups can include templates from any sphere, and group type is defined however the members like, so long as at least one of the founding members is in the associated sphere. For example, a motley would have to have at least one founding changeling, regardless of the other members.
PCs can only be a member of one group overall.
Command: org/create "<organization name>"
The organization type (motley/pack/cult/etc.) is automatically detected from your character's template—changelings create motleys, werewolves create packs, and so on.
Example:
org/create "Bluebells"
This creates both the organization AND purchases the appropriate player group merit (Motley for changelings, Pack for changing breeds, etc.). From here, you can add Enhancements up to the organization rating. Note that some Enhancements cost more than 1 point.
asset/enhanceadd hollow "Bluebells" size matters=2
Or a bunch at once:
asset/enhanceadd hollow "Bluebells" size matters=2,phantom phone booth=1
Then, as above with personal location merits, locate a buildable location, and enter:
residence/addroom "Bluebells"/Thicket
With Thicket being the room name.
Business Organizations
org/create/business "<business name>"
Example:
org/create/business "Basil's Bookshop"
This creates a business organization AND purchases the Business merit at rating 1. You can then build your business location from a buildable room as described above. There are no business enhancements currently, but may be in the future.
Building Organization Locations
First, you'll need to create an organization using the commands above. Once created, you can build locations for your organization following the same residence building process:
- Search what's available on the grid with
dir/list buildable - Visit a valid buildable location
- Use
residence/addroom "<organization name>/<room name>=<exit name>;<alias>"to create rooms
The system works the same as personal residences, with rooms validating against the organization's merit rating and enhancements.