Asset Subtypes
Browse game assets by subtypeAbilities available to characters, such as merits, aspects, contracts, rites, etc.
Merit abilities that provide special advantages.
Classification-specific abilities tied to character classes.
Equipment items including weapons, armor, and utility items.
Conditions that can be applied to characters.
Tilts that can be applied to characters or environments.
Character forms for shapeshifting and transformations.
Ammunition items for ranged weapons.
Goblin fruits and oddments from the Hedge, either purchased from vendors or foraged from Hedgespinning.